Studioforum
Oktober / November 2010
Lectures from "A MAZE. Interact – Jan 29 – Feb 6
2010
...celebrating the convergence of games, art, and music"
1) Keiichi Yano
2) Martin Pichlmair
3) Symposium Talkround
KEIICHI YANO (JP)
Keynote: The Future of Music Games (Jan 31, 15:45)
Tokyo-based game designer and musician. He started his career by
creating the cult music game "Gitaroo Man" as lead
programmer. In 1996
he co-founded the independent game development company iNiS, where he
continued to design music games such as "Ossu!, Tatakae!,
Ouendan" and
"Elite Beat Agents".
iNiS regularly develops games for major platforms. Most recently he
created the karaoke game "Lips", for the Xbox 360. When
he's not making
games, he spends time on his second passion: music. Yano-san majored in
Jazz Studies at the University of Southern California and regularly
performs at jazz gigs in Tokyo's club scene.
"Music games have fast become one of the major gaming genres in our
time. They include some of the best selling games ever and continue to
grow in popularity. The advent of new user interfaces such as
Nintendo's Wii remote, Microsoft's Project Natal and Sony's Motion
Controller create new challenges for music game developers who are
trying to get the most possible out of these exciting new interfaces.
In this talk, a presentation of these new technologies and how it can
apply to music gaming will be presented. Futuristic insight into how
the next generation of music games can continue to push the genre
forward into new gaming plateaus with these interfaces will be be the
focus." His game 'Osu!, Tatakae!, Ouendan' is part of the Music-Games
Exhibition.
www.inis.jp
MARTIN PICHLMAIR (AT)
Tracing the History of Synaesthetic Video Games and Media Artwork (Jan
31, 16:45)
Game designer, media artist and researcher living and working in
Vienna, Austria. Pichlmair holds a PhD in Informatics and was assistant
professor at the Institute of Design and Assessment of Technology at
the Vienna University of Technology between 2004 and 2009.
His art pieces have been shown at various international exhibitions and
festivals including Ars Electronica, Transmediale, ISEA, Microwave
Festival and MANIFESTA7. Currently, Pichlmair is establishing his own
game company: Studio Radiolaris.
"Radio Flare Redux is a new way to experience music. It is a video game
designed to render contemporary electronic music an interactive
experience. A shoot Õem up where your enemies are slaves to the
rhythm.
A synaesthetic voyage through space. The level design of Radio Flare
Redux is closely tied to music. Every sound event triggers a gameplay
event. Each level is a song. Radio Flare Redux is a very experimental
game that challenges traditional notions of gameplay. There are no
lives and there is no game over. Just music in hyperspace.
The lecture will present the game Radio Flare Redux and trace the
history of synaesthetic video games and media artworks Ð from
Kandinsky
to Rez, from Frank Malina to wipeOut.
www.radiolaris.com
http://attacksyour.net/pi/wordpress/
ABOUT
A MAZE.
By combining courage for experimentation and joy in gaming, A MAZE.
celebrates the convergence of computer games and art. A MAZE. is more
than simply a festival, it is a series of events as well as a
conceptual format that offers a regularly emerging platform for
interdisciplinary exchange. Creatives are encouraged to break down the
conventional computer game and surpass established concepts of play.
A MAZE. emerges regularly with exhibitions, lectures, workshops, or
concerts and creates a platform to communicate, express ideas, learn
from each other and playfully experiment together. This reveals the
creative and cultural potential that lies behind the ambivalent medium
of the computer game. Playful interaction encourages interpersonal
exchange. Intersections with related media such as film, TV, literature
or music offer further sources for inspiration. A MAZE. was founded in
January 2008 in Berlin. At their heart all projects realized since then
center around the presentation and production of art, culture, and
science. A MAZE. combines enjoyment with critical reflection.
Elektronische Studios aus ganz Deutschland und dem Ausland werden hier portraitiert und stellen ihre aktuellen Projekte, Forschungsvorhaben und Entwicklungsarbeiten vor. Das Studio-Forum dient langfristig dem Austausch zwischen den Studios als Produktionsstätten vielfältiger elektroakustischer Musik und Klangkunst.